USING GAMES IN THE CLASSROOM
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Abstract
Many games purport to teach, practice, or encourage interest in STEM subjects; however, many fail to do so in approaches that can be statistically shown to be effective.
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How to Cite
Rahmonalieva Sevara. (2023). USING GAMES IN THE CLASSROOM. Ustozlar Uchun, 24(2), 136–138. Retrieved from https://pedagogs.uz/01/article/view/256
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